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EPIC: Expression, Performance, Identity & Control

Overview

  • Type: M1.1 Design Project
  • Goal: Create awareness and understanding of the warming-up exercise by heat-sensitive sportswear.
  • Final grade: E
  • Competencies: DRP | US | MDC | CA | TR | BE

Key learning points

1. Balancing out product and service development.
2. Visualizing the warming up of the body in an aesthetic way.
3. Obtaining knowledge and skill in different techniques to create a garment.

Deliverables

Report

Explanation

To create awareness and understanding of the warming-up exercise, sportswear has been developed to give an organic data visualization when the body has warmed up and is prepared for the exercise. EPIC stands for Expression, Performance, Identity and Control and is meant for the amateur athlete who wishes to be able to express and control their performance. The skin temperature will be measured and visualized by the color changing interface, the difference appears through a gradient variety of the color. Through uploading a thermogram, the sportswear becomes even more personalized, as an algorithm has been created to personalize the pattern; by concentrating the pattern at the thermal peaks.

Reflection

Along the process I realized the importance of balancing out both product and service, as the one cannot exist without the other. In order to make personalization possible we had to obtain an understanding of the steps necessary to make it possible for the customer to get the product. I approached several stakeholders to experience the steps of our service myself and get a feel for the reality of these steps: such as screen printing, thermography and 3D scanning.


I wanted to learn more about the topic thermography in order to create ideas and make decisions for the properties of the garment. I searched for a delicate translation of the data we could gather from the thermography into the garment design. As a warmth pattern is unique for each individual this would make us able to personalize the sportswear according to ones thermogram, for example the graphic design and the activation temperature of the thermochromic print.


Throughout the process we evaluated our prototypes with the user, which gave us insights in how the design was perceived while working out. For example, the placement of the pattern needed to compliment the body figure and avoid awkward thermochromic effects. Therefore we created several iterations of prototypes that could be used in context. All prototypes are made from scratch as this gave us full control of fabric and ink choice, pattern design and garment construction.